["敌人的堡垒在前面，咋们还是绕道吧！", 4, 3, "o_armor", 7, 2000, 1200, 220, 600, 4, 1000, 3,
			[
				['B_Mortar_01_F',[-0.594727,3.94067,0.0368867],180.001,true],
				['Land_HBarrierWall6_F',[7,1,4.76837e-007],90,false],
				['Land_HBarrierWall6_F',[-9,1,4.76837e-007],270,false],
				['Land_HBarrierWall6_F',[-1,9,4.76837e-007],0,false],
				['B_GMG_01_high_F',[-10,-5,-0.0118084],269.999,true],
				['B_HMG_01_high_F',[-7.9585,7.39697,2.26918],0.000413956,true],
				['B_HMG_01_high_F',[6.03174,7.95459,2.26931],0.0020658,true],
				['B_HMG_01_high_F',[-0.172363,-7.57056,2.26924],179.999,true],
				['B_static_AA_F',[-6.5835,-9.74194,0.00477457],225,true],
				['B_HMG_01_F',[3.96094,0.00488281,0.0773745],269.996,true],
				['B_HMG_01_F',[-5.49463,-0.809326,0.0773735],89.996,true],
				['Land_HBarrierWall_corridor_F',[6,-4,4.76837e-007],0,false],
				['Land_HBarrierWall_corridor_F',[-6.16895,-4.57104,4.76837e-007],0,false],
				['Land_HBarrierTower_F',[-8,7,4.76837e-007],180,false],
				['Land_HBarrierTower_F',[6,7,4.76837e-007],180,false],
				['Land_HBarrierTower_F',[-0.168945,-6.57104,4.76837e-007],0,false],
				['Land_BagBunker_Small_F',[-10,-5,4.76837e-007],90,false],
				['B_static_AT_F',[11,-1,0.00477076],90.0057,true],
				['Land_BagFence_Long_F',[13,2,4.76837e-007],90,false],
				['Land_BagFence_Long_F',[13,-1,4.76837e-007],90,false],
				['Land_BagFence_Long_F',[13,5,4.76837e-007],90,false],
				['Land_BagFence_Long_F',[13,-4,4.76837e-007],90,false],
				['B_GMG_01_high_F',[10.9678,-6.14478,-0.0118079],178.253,true],
				['Land_BagBunker_Small_F',[11,-6,4.76837e-007],0,false],
				['Flag_UNO_F',[-2,-9,4.26421],0,false],
				['Flag_NATO_F',[2,-9,4.2791],0,false],
				['Flag_US_F',[0,-9,4.2175],0,false]
			],
			[
			"B_soldier_AA_F",
			"B_soldier_AT_F"]
		] call fn_createE;